

Without a map even for guidance, players must form their own sense of direction within the castle. Navigation similarly occurs via mouse-click once a door is unlocked or a secret passage opened, clicking it will move you directly into the next room, hallway, etc. Clicking on objects and points of interest will let you interact with them, sometimes switching to a close-up view.
#THE EYES OF ARA IOS WALKTHROUGH FULL#
Though the unseen protagonist is locked into static locations, you are given the ability to rotate a full 360-degree circle in each scene, as well as look up and down. The presentation will be immediately familiar to players of Myst-style games. Though the story provides some impetus in its first half, its change in direction and an ending that fails to wrap up its plotline mean that its main purpose is to serve as a backdrop for its fiendish challenges. It centers around the former owner of the castle, the scientist and researcher Professor Sterling, who disappeared mysteriously after a visit by his sister, niece, and nephew. Told through letters and journal pages found around the castle grounds, the plot begins going down a haunted house path, but soon abandons this premise in favor of something a little more sci-fi. Players take on the role of the technician dispatched to the location to find and silence the source of the signals. The story starts with a strange radio static interference signal being reported, issuing from a great abandoned castle. Though its technology clearly places it in contemporary times, the game manages to achieve a bit of timelessness due to an extreme sense of pervasive isolation. Although sprinkled with some frustration, it offers immense satisfaction as it puts players through their paces with its wickedly difficult puzzles, particularly in its final stages. The Kickstarter-funded game takes the familiar Myst formula yet manages to stand on its own legs as a distinct experience. The latest in that long list is 100 Stones Interactive’s The Eyes of Ara. Many imitators have come and gone since then, some more impressive than others. This certainly applies to Cyan’s best-selling adventure Myst, which has become a household name since its debut more than two decades ago. Combine the two parts of the lever to make a lever.Ĭlick on the little numbers below to continue to the next page of the walkthrough or click here.Part of achieving iconic status is that there is no shortage of followers looking to replicate your success even well after the fact. It goes moon to the left, meteor at the top, sun to the right, and circle on the bottom. The clue tells you where each symbol doesn’t go, so you can figure out where each one goes through the process of elimination. The same symbols from the piece of paper are on there. Then, look on a shelf to the left for a clue.ġ4. First off, turn to the right to get a photo from the shelf. Leave the room and place the token on the middle turntable to unlock another door. Then, look behind the closet for a yellow orb.ġ2. You just need to make a Pisces symbol to open it.ġ1.

There’s also a box on a shelf with three coins in it. One is on a shelf and the other is on the wall.
